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Field Trips

Field Trips give students an opportunity to learn through play and explore the world around them in a unique and educational environment. At Mobius Discovery Center, students can get hands-on with dynamic STEAM-based exhibits.

 

Students can explore the exhibits in a self-guided field trip, or learn more with a STEAM Workshop added to the field trip. Mobius is here to make the best field trip day ever!

Self-Guided
Field Trip

Field trips are an educational and fun experience for schools, clubs, and organizations to learn through hands-on exploration!

Cost: $6 per student

Length: 1.5 hours

Group Size: 10 – 50 students

Field Trip
+ STEAM Workshop

Self-guided exploration of the exhibit floor and a hands-on STEAM Workshop led by a Mobius educator.

Cost: $12 per student

Length: 2 hours total, workshop times vary 30 to 45 minutes 

Group Size: 10 – 50 students

Workshop Size: 25 students per workshop, max 2 workshops (same topic) per field trip

Field Trip Details

Group Size

A minimum of 10 paying students is required to receive reduced admission, with a maximum of 50 students. Larger group? Inquire when scheduling.  

Scheduling

Field trips can be scheduled Wednesday – Sunday. Trips must be scheduled in advance and are booked on a space-available basis. For Field Trips + STEAM Workshops, please schedule at least 3 weeks in advance.

Arrive Early

Please plan to arrive 5 – 10 minutes before your scheduled time to receive a short introduction and orientation about Mobius. Running late, need to cancel? Please call our Admissions Desk at 321.7121 to let us know.

Chaperones

One adult chaperone is required for every seven children; there is no charge for chaperones within these guidelines. Additional chaperones, adults, and siblings over 12 months are $6 per person. *Additional fee required if a sibling or adult is participating in the STEAM Workshop.

Payment

Payment is required on the day of the field trip. If you will be using a Purchase Order, please inform the Admissions Desk at time of scheduling. *Mobius memberships, complimentary passes, and/or coupons are not valid for field trip visits.

Accessibility

All areas of Mobius are fully wheel chair accessible. Attendants of disabled persons receive free admission.

Reservations 

To schedule your next field trip, please use the contact form below and a reservation specialist will contact you within 48 hours. Reserve your field trip in advance for best date and time selection. 

Self-Guided Field Trip Cancellations

Deposits aren’t required for self-guided field trips. Please call our Admissions Desk at 321.7121 to cancel in advance.

Field Trip + STEAM Workshop Cancellations

A $50.00 non-refundable deposit may be required when scheduling a Field Trip + STEAM Workshop. Groups cancelling 7 or more days in advance of their Field Trip + STEAM Workshop may use their $50.00 non-refundable deposit towards a future visit; groups cancelling their Field Trip + STEAM Workshop within 7 days of their visit will forfeit their non-refundable deposit. Please call our Admissions Desk at 509.321.7121 to cancel in advance.

Transportation and Parking

There is a loading area by Spokane Falls Boulevard and Post Street (by the Bloomsday Runners). *Post Street is currently under construction and buses will not be able to turn down Post Street or unload in front of Mobius at this time.

Scholarships

Through the Mobius Scholarship Program, we have limited funding available for scholarship field trips and scholarships are approved on a first come, first served basis. Please note: Scholarship field trips cannot be scheduled prior to the submission and approval of an application. Once approved, you will be contacted to schedule your field trip. STEAM Workshops are not included in scholarship funding.

STEAM Workshops

Add a STEAM Workshop to your field trip! STEAM Workshops provide an extension to curriculum taught in a classroom or homeschool setting. All workshops are NGSS aligned and can be tailored to the needs of your group.

Mobius offers a variety of STEAM Workshops covering the topics of Biology, Earth + Space Science, Chemistry, and Technology + Engineering. Expand each topic below to see the workshops!

Owl Pellet Dissection
Grades: Pre K – 8
Ever wonder what happens after an owl enjoys a tasty meal? Learn about this silent hunter and the critters it calls dinner by piecing together the bones, feathers, and fur that you find when you dig into owl pellets with us! Student groups will dissect their own owl pellet with guidance from instructors. NGSS Standards: K-LS1-1, 3-LS1-1, 4-LS1-1

 

Frog Dissection
Grades: 3 – 8
Open up this amphibian and investigate its internal organs. As fellow vertebrates, frogs share many similarities with humans. This is an excellent introduction to anatomy. Student groups will dissect and identify the anatomy of frogs with assistance from instructors. NGSS Standards: K-LS1-1, 3-LS1-1, 4-LS1-1, 4-LS1-2

 

Cow Eye Dissection
Grades: 3 – 8
Why do cow eyes glow at night? How similar are cow eyes to ours? Explore these questions and more while dissecting a real eyeball! Through this ooey-gooey workshop, learn how each piece of the eye works together to give us sight. Student groups will dissect and identify the anatomy of a cow’s eye with assistance from instructors. NGSS Standards: K-LS1-1, 3-LS1-1, 4-LS1-1, 4-LS1-2

 

Squid Dissection
Grades: 38
Dissecting a squid can be an inky business! Discover how these marine creatures navigate the oceans and what makes them different from the creatures who live above the waves. Student groups will dissect and identify the anatomy of a squid with assistance from instructors. You’ll even paint with squid ink when you’re done! NGSS Standards: K-LS1-1, K-PS3-1, 2-LS2-2, 3-LS1-1, 3-LS2-1, 4-LS1-1, 4-LS1-2

 

Pollinators + Flower Dissection
Grades: Pre K – 2  (30 min)
How do flowers make seeds? Why are bees so important for growing fruits and vegetables? Explore the dynamic relationship between flowers and pollinators! Students will dissect a flower, create art with the flower, and play a fun game as they pretend to be pollinators! NGSS Standards: K-LS1-1, K-PS3-1, 2-LS2-2

Volcanoes
Grades: 3 – 8
Scientists drill into soil and ice to study Earth’s history. Create volcanic eruptions and study core samples as you drill into your model volcano. Learn about volcanoes and study them like a geologist. Students will create volcanic eruptions with Play-Doh and trade volcanoes with other students who will sample the core. Students will diagram their findings! NGSS Standards: 2-ESS1-1, 2-ESS2-2, 4-ESS2-1, 4-ESS2-2, 4-ESS3-1

 

Wildlife
Grades: Pre K – 3 (30min)
Become a Junior Wildlife Biologist and meet the wild animals that live in our state and around the world, the places they live, and explore some of the incredible ways that these animals survive! NGSS Standards: K-ESS3-1

 

Space + Satellites
Grades: Pre K – 8
Adventure in and around our solar system and discover all the objects that are neighbors to Earth. Students will become NASA’s newest aerospace engineers and build a satellite to explore our solar system! NGSS Standards: 1-ESS1-1, 2-ESS1-1, MS-ESS1-1, MS-ESS1-2, MS-ESS1-2

Chemistry 101
Grades: Pre K – 4 
What is a chemical reaction and how do we know when one is happening? In this introduction to chemistry workshop, students will answer these questions through colorful and bubbly experiments.  NGSS Standards: 2-PS1-1, 2-PS1-4, 5-PS1-1, 5-PS1-3, 5-PS1-4

 

Colorful Chemistry
Grades: 3 – 8
In this lab, students will learn the pH properties of acids and bases, test pH using chemical reactions, and create a vibrant rainbow display of the pH spectrum. Students will document their findings as they complete the rainbow challenge. Then, they will have the opportunity to test the pH of common household items. NGSS Standards: 5-PS1-1, 5-PS1-3, 5-PS1-4, MS-PS1-1, MS-PS1-2, MS-PS1-4, MS-PS1-5

Coding
Grades: Pre K – 8
Can you talk to robots? Learn to write the coded language that computer programmers use to direct robots like a Mars rover. Explore the basics of coding using fun robots. Students will complete coding challenges of various levels with block coding.  NGSS Standards: 4-PS3-2,4-PS4-3, MS-ETS1-1

 

Structural Engineering
Grades: 2 – 5
What do the Eiffel Tower, a skyscraper, and the Burj Khalifa have in common? They are all towers! Using design, creativity, and a little trial and error, students will build different types of towers while learning the principles of engineering! NGSS Standards: K-2-ETS1-1, K-2-ETS1-2, K-2-ETS1-3, 2-PS1-1, 2-PS1-2, 2-PS1-3, 3-5-ETS1-1, 3-5-ETS1-2, 3-5-ETS1-3, 3-PS2-1, 3-PS2-2, 4-PS3-4

 

Wrecking Ball
Grades: Pre K – 1 (30 min)
What structures can withstand the swing of a wrecking ball? Students will experiment with the strength and direction of pushes and pulls in this introduction to forces and motion. Students will be challenged to use the wrecking ball to knock down objects without knocking down the houses close behind it. NGSS Standards: K-PS2-1, K-PS2-2, 2-PS1-2

 

3rd Grade Engineering
Grades: 3
Put your 3rd grade engineering skills to the test! Students will work in groups to complete two hands-on engineering challenges. This workshop is so popular it has its own program. LEARN MORE + SCHEDULE HERE.

Scheduling + Inquiries

Submit this form to schedule or inquire about a field trip. We’ll email or call you back soon!

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